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Elizabeth's pictureElizabeth Harper Neeld is committed to work that helps lift the human spirit. For more than two decades, Elizabeth has written about the courage of resilient individuals and the triumph of the human spirit in the face of some of life’s most painful challenges. Her book Seven Choices: Finding New Life After Loss Shatters Your World was requested and distributed by the American Red Cross to their national staff and to individuals being served by the Red Cross New York Disaster Relief Center after the September 11, 2001, attack. Her book Tough Transitions: Navigating Your Way Through Difficult Times has been reviewed as “useful...well thought out...wise advice that will help many.” In A Sacred Primer Elizabeth discusses ways that our inner and outer lives can be balanced in harmony and quietness. You can read more about Elizabeth by clicking here.

Elizabeth's Latest Post

Playing Games

Protein Folding

I need to expand my thinking. As a person whose only experience with computer games has been a one-time event of sitting by my niece Ashlie while she played Sims, I, without question, have a limited view.  This week’s Science Times section of The New York Times (November 11, 2010) focused on “What’s Next,” and the column on computer games opened a new window in my mind. Until yesterday my sense of computer games was that they are all about wars and medieval machinations. To the contrary.  The scientist answering “What’s Next” about Game Design, Jane McGonigal, wrote this: “We’re going to see games tackling women’s rights.  We’re going to see games around climate change.  We’re going to see games around medical innovation, that doctors are going to play.” The column went on to discuss a scientific paper recently published on protein folding which had 56,000 authors. These authors were people who had played a game called Foldit in which they competed with each other to become championship folders of proteins, playing to see how to help nudge the molecules into their proper shape. People around the world spend three billion hours a week playing computer games. In 2011, Dr. McDonigal predicts, unconventional games with real world impact will become much more prominent. Clearly, my previously dismissive attitude about computer games is way out of date. This next year I am going to think differently.

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